Naughty Dog is an american video game developer founded in 1984 by Andy Gavin.
Naughty Dog :
Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gavin and Rubin produced a sequence of progressively more successful games, including Rings of Power and Way of the Warrior in the early 1990s. The latter game prompted Universal Interactive Studios to sign the duo to a three-title contract and fund the expansion of the company.
After designer and producer Mark Cerny convinced Naughty Dog to create a character-based platform game that would use the 3D capabilities of the new systems, Naughty Dog created Crash Bandicoot for the PlayStation in 1996. Naughty Dog developed three Crash Bandicoot games over the next several years. After developing Crash Team Racing, the company began working on Jak and Daxter: The Precursor Legacy for the PlayStation 2.
Jason Rubin and Andy Gavin met as pre-teens in 1982 at a weekend Hebrew school in Virginia. After they discovered a mutual interest in computers and video games, they began regularly discussing programming, game development, and game piracy during class. Having experimented with Lisp and C++, Rubin and Gavin teamed up with a friend, Mike Goyet, and founded JAM Software in 1984. The acronym "JAM" stood for "Jason, Andy and Mike"; however, when Goyet became disinterested in the work and did not contribute to JAM's operations, Rubin and Gavin bought back his share of the company (about US$100) within months and the acronym was redefined as "Jason and Andy's Magic". Rubin and Gavin chose to create software for the Apple II and decided to create a skiing game for their second title.
During production of the game, Gavin accidentally copied bootleg games over the only copy of the skiing game they had. Rubin then created a new skiing game called Ski Crazed (originally titled Ski Stud) within the weekend. Because the game played slowly, Gavin reprogrammed the game to play quicker. The game was later picked up and published by Baudville, who bought the game from Jam Software for $250. Ski Crazed sold more than 1,000 copies. Rubin and Gavin created an Apple IIGS graphic adventure game titled Dream Zone, which was released in 1988 and ported to the Atari ST, Amiga and personal computer.
Jason Rubin and Andy Gavin met as pre-teens in 1982 at a weekend Hebrew school in Virginia. After they discovered a mutual interest in computers and video games, they began regularly discussing programming, game development, and game piracy during class. Having experimented with Lisp and C++, Rubin and Gavin teamed up with a friend, Mike Goyet, and founded JAM Software in 1984. The acronym "JAM" stood for "Jason, Andy and Mike"; however, when Goyet became disinterested in the work and did not contribute to JAM's operations, Rubin and Gavin bought back his share of the company (about US$100) within months and the acronym was redefined as "Jason and Andy's Magic". Rubin and Gavin chose to create software for the Apple II and decided to create a skiing game for their second title.
During production of the game, Gavin accidentally copied bootleg games over the only copy of the skiing game they had. Rubin then created a new skiing game called Ski Crazed (originally titled Ski Stud) within the weekend. Because the game played slowly, Gavin reprogrammed the game to play quicker. The game was later picked up and published by Baudville, who bought the game from Jam Software for $250. Ski Crazed sold more than 1,000 copies. Rubin and Gavin created an Apple IIGS graphic adventure game titled Dream Zone, which was released in 1988 and ported to the Atari ST, Amiga and personal computer.
Jason Rubin and Andy Gavin met as pre-teens in 1982 at a weekend Hebrew school in Virginia. After they discovered a mutual interest in computers and video games, they began regularly discussing programming, game development, and game piracy during class. Having experimented with Lisp and C++, Rubin and Gavin teamed up with a friend, Mike Goyet, and founded JAM Software in 1984. The acronym "JAM" stood for "Jason, Andy and Mike"; however, when Goyet became disinterested in the work and did not contribute to JAM's operations, Rubin and Gavin bought back his share of the company (about US$100) within months and the acronym was redefined as "Jason and Andy's Magic". Rubin and Gavin chose to create software for the Apple II and decided to create a skiing game for their second title.
During production of the game, Gavin accidentally copied bootleg games over the only copy of the skiing game they had. Rubin then created a new skiing game called Ski Crazed (originally titled Ski Stud) within the weekend. Because the game played slowly, Gavin reprogrammed the game to play quicker. The game was later picked up and published by Baudville, who bought the game from Jam Software for $250. Ski Crazed sold more than 1,000 copies. Rubin and Gavin created an Apple IIGS graphic adventure game titled Dream Zone, which was released in 1988 and ported to the Atari ST, Amiga and personal computer.
2004
1990
1984
Naughty Dog :
Naughty Dog, LLC (formerly JAM Software, Inc.) is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. Gavin and Rubin produced a sequence of progressively more successful games, including Rings of Power and Way of the Warrior in the early 1990s. The latter game prompted Universal Interactive Studios to sign the duo to a three-title contract and fund the expansion of the company.
After designer and producer Mark Cerny convinced Naughty Dog to create a character-based platform game that would use the 3D capabilities of the new systems, Naughty Dog created Crash Bandicoot for the PlayStation in 1996. Naughty Dog developed three Crash Bandicoot games over the next several years. After developing Crash Team Racing, the company began working on Jak and Daxter: The Precursor Legacy for the PlayStation 2.