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Infocom

Infocom

Infocom is an american company founded in 1983 by Dave Lebling.

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Contents

infocom.co.jp...ex.html
Is a
Organization
Organization
Company
Company

Company attributes

Industry
Video game industry
Video game industry
Entertainment
Entertainment
Location
Cambridge, Massachusetts
Cambridge, Massachusetts
San Jose, California
San Jose, California
B2X
B2B
B2B
Founder
Dave Lebling
Dave Lebling
Marc Blank
Marc Blank
Pitchbook URL
pitchbook.com/profiles...122075-20
Legal Name
INFOCOM NETWORK PRIVATE LIMITED0
Number of Employees (Ranges)
501 – 1,0000
Number of Employees
210
Full Address
Headquarters: 75 E Santa Clara St, #600, San Jose, California, 95113, United States0
Founded Date
1983
0
Country
United States
United States
Headquarters
Cambridge, Massachusetts
Cambridge, Massachusetts

Other attributes

Company Operating Status
Active
Invested in
Docquity
Docquity
Official Name
Infocom, Inc.
Wikidata ID
Q742561

Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called Cornerstone.

Infocom was founded on June 22, 1979, by staff and students of Massachusetts Institute of Technology, and lasted as an independent company until 1986, when it was bought by Activision. Activision shut down the Infocom division in 1989, although they released some titles in the 1990s under the Infocom Zork brand. Activision abandoned the Infocom trademark in 2002.

Overview

Infocom games are text adventures where users direct the action by entering short strings of words to give commands when prompted. Generally the program will respond by describing the results of the action, often the contents of a room if the player has moved within the virtual world. The user reads this information, decides what to do, and enters another short series of words. Examples include "go west" or "take flashlight".

Infocom games were written using a programming language called ZIL (Zork Implementation Language), itself derived directly from MDL (programming language), that compiled into a byte code able to run on a standardized virtual machine called the Z-machine. As the games were text based and used variants of the same Z-machine interpreter, the interpreter had to be ported to new computer architectures only once per architecture, rather than once per game. Each game file included a sophisticated parser which allowed the user to type complex instructions to the game. Unlike earlier works of interactive fiction which only understood commands of the form 'verb noun', Infocom's parser could understand a wider variety of sentences. For instance one might type "open the large door, then go west", or "go to festeron".

With the Z-machine, Infocom was able to release most of their games for most popular home computers simultaneously: Apple II, Atari 8-bit family, IBM PC compatibles, Amstrad CPC/PCW (one disc worked on both machines), Commodore 64, Commodore Plus/4, Commodore 128, Kaypro CP/M, Texas Instruments TI-99/4A, Macintosh, Atari ST, Amiga, TRS-80, and TRS-80 Color Computer.

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