SoundRex is a company that looks to develop technologies for music and sound experience
SoundRex is a company that looks to develop their patented technology which changes how people experience music. The company was founded by Ashray Malhotra, Nikhil Abraham, and Nisheeth Lahoti, in 2016, in San Francisco, California, United States.
Their technology is a wrist-worn speaker which is intended to be worn by the masses in concerts and events, and is a synchronized system which distributes sound around everyone. This technology can allow for new sound experiences such as waves to move from side to side in a stadium, move in circles, and more.
SoundRex is a company that looks to develop their patented technology which changes how people experience music. The company was founded by Ashray Malhotra, Nikhil Abraham, and Nisheeth LahotiNisheeth Lahoti, in 2016, in San Francisco, California, United States.
Their technology is a wrist-worn speaker which is intended to be worn by the masses in concerts and events, and is a synchronized system which distributes sound aroundsound around everyone. This technology can allow for new sound experiences such as waves to move from side to side in a stadium, move in circles, and more.
SoundRex is a company that looks to develop their patented technology which changes how people experience music. The company was founded by Ashray Malhotra, Nikhil AbrahamNikhil Abraham, and Nisheeth Lahoti, in 2016, in San Francisco, California, United States.
SoundRex is a company that looks to develop technologies for music and sound experience
SoundRex is a company that looks to develop their patented technology which changes how people experience music. The company was founded by Ashray Malhotra, Nikhil Abraham, and Nisheeth Lahoti, in 2016, in San Francisco, California, United States.
Their technology is a wrist-worn speaker which is intended to be worn by the masses in concerts and events, and is a synchronized system which distributes sound around everyone. This technology can allow for new sound experiences such as waves to move from side to side in a stadium, move in circles, and more.
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