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US Patent 12102912 Machine learning driven resource allocation

Patent 12102912 was granted and assigned to Sony Interactive Entertainment on October, 2024 by the United States Patent and Trademark Office.

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Contents

Is a
Patent
Patent
0

Patent attributes

Patent Applicant
Sony Interactive Entertainment
Sony Interactive Entertainment
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Current Assignee
Sony Interactive Entertainment
Sony Interactive Entertainment
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Patent Jurisdiction
United States Patent and Trademark Office
United States Patent and Trademark Office
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Patent Number
121029120
Patent Inventor Names
Steve Agoston0
Date of Patent
October 1, 2024
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Patent Application Number
173933440
Date Filed
August 3, 2021
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Patent Citations
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US Patent 11471764 Predictive execution of distributed game engines
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US Patent 9628332 Resource allocation to game titles in a remote gaming environment
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US Patent 10296391 Assigning a player to a machine
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US Patent 10841236 Distributed computer task management of interrelated network computing tasks
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US Patent 11003499 Resource allocation based on agent behavior in a simulation environment
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Patent Primary Examiner
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Seng H Lim
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CPC Code
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G06F 2209/5019
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G06F 9/5083
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G06F 9/5072
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A63F 13/355
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Patent abstract

A distributed game engine for provisioning resources for an online game includes a plurality of management nodes and a plurality of processing nodes. The management nodes are configured to distribute functional portions of the distributed game engine over the plurality of processing nodes. A resource allocation mode is constructed from user inputs game states of the online game and success criteria included in game play training data. A resource allocation agent is used to access the resource allocation model and to communicate with a configuration agent to identify the processing nodes required for processing specific ones of the functional portions for the online game, based on the resource allocation dictated by the resource allocation model. A process synchronization layer interfaces with the processing nodes and the management nodes to provision the resources for executing the functional portions for the online game in order to produce video frames for rendering at client devices of the users.

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