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US Patent 11410395 Cross reality system with accurate shared maps

Patent 11410395 was granted and assigned to Magic Leap on August, 2022 by the United States Patent and Trademark Office.

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Is a
Patent
Patent
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Patent attributes

Patent Applicant
Magic Leap
Magic Leap
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Current Assignee
Magic Leap
Magic Leap
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Patent Jurisdiction
United States Patent and Trademark Office
United States Patent and Trademark Office
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Patent Number
114103950
Patent Inventor Names
Ashwin Swaminathan0
Ali Shahrokni0
Miguel Andres Granados Velasquez0
Javier Victorio Gomez Gonzalez0
Eran Guendelman0
Mukta Prasad0
Date of Patent
August 9, 2022
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Patent Application Number
171741220
Date Filed
February 11, 2021
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Patent Citations
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US Patent 10748302 Multiple user simultaneous localization and mapping (SLAM)
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US Patent 11227435 Cross reality system
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US Patent 10957112 Cross reality system
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US Patent 10854012 Concealing loss of distributed simultaneous localization and mapping (SLAM) data in edge cloud architectures
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US Patent 10852828 Automatic peripheral pairing with hand assignments in virtual, augmented, and mixed reality (xR) applications
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US Patent 11257294 Cross reality system supporting multiple device types
Patent Citations Received
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US Patent 12105866 Spatial anchor sharing for multiple virtual reality systems in shared real-world environments
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US Patent 11684848 Method to improve user understanding of XR spaces based in part on mesh analysis of physical surfaces
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US Patent 11748963 Cross reality system with simplified programming of virtual content
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US Patent 11790619 Cross reality system with accurate shared maps
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US Patent 11789524 Rendering location specific virtual content in any location
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US Patent 11967020 Cross reality system with map processing using multi-resolution frame descriptors
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US Patent 11967111 Multi-view camera-based iterative calibration method for generation of 3D volume model
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US Patent 11978159 Cross reality system
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...
Patent Primary Examiner
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Robert J Craddock
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A cross reality system enables any of multiple devices to efficiently and accurately access previously persisted maps of very large scale environments and render virtual content specified in relation to those maps. The cross reality system may build a persisted map, which may be in canonical form, by merging tracking maps from the multiple devices. A map merge process determines mergibility of a tracking map with a canonical map and merges a tracking map with a canonical map in accordance with mergibility criteria, such as, when a gravity direction of the tracking map aligns with a gravity direction of the canonical map. Refraining from merging maps if the orientation of the tracking map with respect to gravity is not preserved avoids distortions in persisted maps and results in multiple devices, which may use the maps to determine their locations, to present more realistic and immersive experiences for their users.

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