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We are delighted to welcome you to RoboHero Metaverse!
Experience a new dimension of metaverse in the world's first Play to Earn Mobile Game, based on NFT, and fully integrated with Terra blockchain. Our goal is to provide users with the highest quality gameplay. In addition to providing entertainment and fair competition, RoboHero allows earning money, not only by playing but also thanks to the unique DeFi tools we have prepared for you. The RoboHero project was created by three crypto specialists with long-term experience in trading, cryptocurrency markets, and different projects. It is a response to the dynamic development of the Play2Earn and NFT sectors, which we can observe this year.
HISTORY
It is the year 31337, after a climatic catastrophe caused by the devastation of the environment by the human race. Living beings are unable to survive in the Earth's climate any more.
However, previous technological developments have allowed the remaining machines on Earth to develop their own free will and intelligence. Using their knowledge and through research, they found the three life-giving minerals Ether, Deuterium and Plasma. It allowed them to breathe life into their bodies, making them BioRobots - mechanical living beings.
They began to feel emotions, which consequently led them to reflect on the fate of the planet Earth. Embittered by the destruction of the world in which they lived, they decided to rebuild ittogether from scratch.
They recreated their version of flora and fauna in less than a hundred years and erected modern skyscrapers and ancient buildings. The idyll did not last long - it soon turned out that they needed the mythical Luna to sustain life's functions, which is not enough for all of them. It was then that their "human" nature came to light. The robots split into factions and started fighting each other for the life-giving Luna, without which they could not survive.
Game description
To use both modes, each player must have Luna in their wallet. The main aspect of each mode is the battles between the robots. Each RoboHero has its pool of individual statistics for moves and attacks, and some even have additional quipment that can make gameplay easier.
Battles take place on an 91 field board created from hexagons, where visibility is limited. Additionally, ten buildings are always randomly placed on the map.
The players' goal is to win the battle. This can be achieved in two ways:
-Defeating the opponent
-Capturing a minimum of six buildings on the map
Each RoboHero has base properties:
-Health - 30 points
-Energy/turn - 5 points
-Visibility within a radius equal to the length of 2 fields
Each RoboHero has three attributes:
-STRENGTH Reduces damage received during combat
-POWER Increases the power of the blows during attacks
-RANGE Defines and can increase the range of an attack
RoboHeroes come in three factions:
RoboHeroes come in three classes:
Each RoboHero, has three interchangeable pieces of equipment:
- Head adds strength and range attributes
- Body adds strength and power attributes
- Equipment adds strength and reach attributes
Items come in every class and faction, just like RoboHero. RoboHero of a class and faction can only use items of the same faction and class. All items come in 3 levels of evolution/advancement.
To evolve/advance to a higher level, the player must complete all the equipment from their level and reach a certain amount of experience points. After promotion, items are "absorbed" into the RoboHero, disappear from its inventory, and ermanently increase the character's statistics.
Each weapon has three statistics:
-Rance defines the possible firing range of a given weapon.
-Damage Defines the potential damage caused by the given weapon.
-Magazine Defines how many shots can be fired before reloading.
There will be three types of weapons in the game:
Each type of RoboHero begins the battle with its corresponding weapon:
- Tank - sharp-edged weapon
- Shooter - automatic weapon
- Sniper - sniper weapon