A computer simulated model of artificial life. Lenia is a two-dimensional cellular automaton like Conway's Game of Life but with continuous space-time-state and generalized local rule.
A computer simulated model of artificial lifeartificial life. Lenia is a two-dimensional cellular automaton like Conway's Game of Life but with continuous space-time-state and generalized local rule.
Lenia was developed by Bert Wang-Chak Chan in Hong KongHong Kong. The name is derived from the Latin word lenis for smooth. Interactive evolutionary computation was used to produce a diversity of complex autonomous patterns or “life-forms” that resemble microscopic organisms in the real world. According to Chan’s description in the scholarly article repository, arXiv, Lenia “life-forms” are different from other cellular automata patterns in that they are geometric, metameric, fuzzy, resilient, adaptive and rule-generic.
Chan’s mathematical life forms which evolved in Lenia won the Virtual Creatures Contest, GECCO 2018, Kyoto and received an honorable mention in Alife Art Award, ALIFE 2018, TokyoTokyo.
Lenia was developed by Bert Wang-Chak Chan in Hong Kong. The name is derived from the Latin word lenis for smooth. Interactive evolutionary computation was used to produce a diversity of complex autonomous patterns or “life-forms” that resemble microscopic organisms in the real world. According to Chan’s description in the scholarly article repository, arXivarXiv, Lenia “life-forms” are different from other cellular automata patterns in that they are geometric, metameric, fuzzy, resilient, adaptive and rule-generic.
Lenia was developed by Bert Wang-Chak Chan in Hong Kong. The name is derived from the LatinLatin word lenis for smooth. Interactive evolutionary computation was used to produce a diversity of complex autonomous patterns or “life-forms” that resemble microscopic organisms in the real world. According to Chan’s description in the scholarly article repository, arXiv, Lenia “life-forms” are different from other cellular automata patterns in that they are geometric, metameric, fuzzy, resilient, adaptive and rule-generic.
A computer simulated model of artificial life. Lenia is a two-dimensional cellular automaton like Conway's Game of Life but with continuous space-time-state and generalized local rule.
Lenia was developed by Bert Wang-Chak Chan in Hong Kong. The name is derived from the Latin word lenis for smooth. Interactive evolutionary computation was used to produce a diversity of complex autonomous patterns or “life-forms” that resemble microscopic organisms in the real world. According to Chan’s description in the scholarly article repository, arXiv, Lenia “life-forms” are different from other cellular automata patterns in that they are geometric, metameric, fuzzy, resilient, adaptive and rule-generic.
Chan’s mathematical life forms which evolved in Lenia won the Virtual Creatures Contest, GECCO 2018, Kyoto and received an honorable mention in Alife Art Award, ALIFE 2018, Tokyo.
A computer simulated model of artificial life. Lenia is a two-dimensional cellular automaton like Conway's Game of Life but with continuous space-time-state and generalized local rule.