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US Patent 9498720 Sharing games using personal audio/visual apparatus

Patent 9498720 was granted and assigned to Microsoft on November, 2016 by the United States Patent and Trademark Office.

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Contents

Is a
Patent
Patent
1

Patent attributes

Current Assignee
Microsoft
Microsoft
1
Patent Jurisdiction
United States Patent and Trademark Office
United States Patent and Trademark Office
1
Patent Number
94987201
Patent Inventor Names
Daniel McCulloch1
Alex Aben-Athar Kipman1
Ben J Sugden1
Benjamin I Vaught1
Darren A Bennett1
Jason Scott1
John Clavin1
Kathryn Stone Perez1
...
Date of Patent
November 22, 2016
1
Patent Application Number
134456161
Date Filed
April 12, 2012
1
Patent Citations Received
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US Patent 11769307 Image based tracking in augmented reality systems
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US Patent 11854153 Interference based augmented reality hosting platforms
2
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US Patent 11861795 Augmented reality anamorphosis system
3
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US Patent 11869160 Interference based augmented reality hosting platforms
4
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US Patent 11967034 Augmented reality object management system
5
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US Patent 11972529 Augmented reality system
6
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US Patent 12118581 Location-based transaction fraud mitigation methods and systems
7
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US Patent 12008719 Wide area augmented reality location-based services
8
...
Patent Primary Examiner
‌
Gregory J Tryder
1
Patent abstract

A game can be created, shared and played using a personal audio/visual apparatus such as a head-mounted display device (HMDD). Rules of the game, and a configuration of the game space, can be standard or custom. Boundary points of the game can be defined by a gaze direction of the HMDD, by the user's location, by a model of a physical game space such as an instrumented court or by a template. Players can be identified and notified of the availability of a game using a server push technology. For example, a user in a particular location may be notified of the availability of a game at that location. A server manages the game, including storing the rules, boundaries and a game state. The game state can identify players and their scores. Real world objects can be imaged and provided as virtual objects in the game space.

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