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US Patent 7071935 Graphics system with just-in-time decompression of compressed graphics data

Patent 7071935 was granted and assigned to Sun Microsystems on July, 2006 by the United States Patent and Trademark Office.

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Is a
Patent
Patent
1

Patent attributes

Current Assignee
Sun Microsystems
Sun Microsystems
1
Patent Jurisdiction
United States Patent and Trademark Office
United States Patent and Trademark Office
1
Patent Number
70719351
Patent Inventor Names
Michael F. Deering1
Jeffrey Chan1
Marc Tremblay1
Date of Patent
July 4, 2006
1
Patent Application Number
093329191
Date Filed
June 14, 1999
1
Patent Citations Received
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US Patent 11895307 Block-based predictive coding for point cloud compression
2
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US Patent 11948338 3D volumetric content encoding using 2D videos and simplified 3D meshes
3
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US Patent 11922665 Point cloud compression
4
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US Patent 11948339 Encoding and decoding visual content
5
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US Patent 12094179 Quantized depths for projection point cloud compression
6
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US Patent 11996868 Adaptive delta compression for timeseries data
7
Patent Primary Examiner
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Phu K. Nguyen
1
Patent abstract

A graphics system and method for increasing efficiency of decompressing blocks of compressed geometry data and reducing redundant transformation and lighting calculations is disclosed. Multiple decompression pipelines are used to increases the decompression speed. A control unit receives blocks of compressed geometry data information and selectively routes them to a plurality of decompression pipelines. Each decompression pipeline is configured to decompress the blocks into a set of vertices. The reduction in redundant calculations is accomplished by delaying the formation of geometric primitives until after transformation and lighting has been performed on the vertices. Transformation and/or lighting are performed independently on a vertex-by-vertex basis without reference to which geometric primitives the vertices belong to. After transformation and or lighting, geometric primitives may be formed utilizing previously generated connectivity information. The connectivity information may include mesh buffer references, vertex tags, or other types of information.

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