A method for an immersive spatial visual telecommunication is provided that includes audio and video capturing devices and a spherical visual display (physical or virtual) surrounding the local user or multiple users, who can now interact (standing or seated) inside one common virtual space—which is generated by virtually interconnecting the spaces within the spherical visual displays in different locations—with multiple other remote users, who are using the same software and hardware setup. The scale of the setup can vary: the smallest setup allows for 2-8 users (max. 2 users in each location) to interact in 2-4 different locations whereby the bigger the setup is, the more users in more locations can participate.