Patent attributes
Within a system for operating a virtual reality game or environment, a method is provided for identification of problematic or not well calibrated cameras that are incapable of optimum identification and tracking of game objects. The impact of these identified cameras on the game is reduced on the fly. Most of the time, a few cameras will see an object. The images are mixed to identify the object and its location according to vectors established between cameras and trackable objects. When such mixing of images happens, identification of non-optimum non-calibrated cameras is enabled and performed. The impact of such cameras is then reduced in the overall impact in the game play, providing higher emphasis to images from well calibrated cameras. As such, game stoppage and re-calibration of these few cameras is not required for continuous game play.