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Fable Studio

Fable Studio

A virtual reality and augmented reality company that works in partnership with Oculus that is creating interactive characters and stories for users. It was founded in 2017 and is located in San Francisco, California.

OverviewStructured DataIssuesContributors

Contents

fable-studio.com
Is a
Company
Company
Organization
Organization

Company attributes

Industry
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Augmented reality
Augmented reality
Movie
Movie
Machine learning
Machine learning
Natural language processing (NLP)
Natural language processing (NLP)
‌
Avatar (computing)
Synthetic Media
Synthetic Media
Computer Vision
Computer Vision
...
Location
San Francisco
San Francisco
San Francisco Bay Area
San Francisco Bay Area
B2X
B2C
B2C
Founder
‌
Edward Saatchi (entrepreneur)
AngelList URL
angel.co/fable-studio
Number of Employees (Ranges)
11 – 50
Investors
7percent Ventures
7percent Ventures
Boston Seed Capital
Boston Seed Capital
LionTree Partners
LionTree Partners
GFR Fund
GFR Fund
Riverside Ventures
Riverside Ventures
Social Discovery Group
Social Discovery Group
Aafm American Academy Of Financial Management
Aafm American Academy Of Financial Management
Manta Ray Ventures
Manta Ray Ventures
Latest Funding Round Date
March 2020
Latest Funding Type
‌
Venture round
Wellfound ID
fable-studio

Other attributes

Blog
fable-studio.com/virtua...gs-blog
Company Operating Status
Active
Overview

Fable Studio is an Emmy award-winning virtual reality film making company. Its film Wolves in Walls, based on the work by Neil Gaiman and Dave McKean, won the award in 2019 and follows eight-year-old Lucy, a virtual being who is the lead character in the story which users can follow and interact with her. The film also won Virtual Reality Film of the Year in 2019.

Product

The studio is developing virtual beings, such as Lucy, using various technology. The beings are nonplayable characters (NPC) and are developed using artificial intelligence, machine learning, and natural language processing, thus allowing them to interact with users. The users can join in the story and interact with the character and the technology will remember the interaction, thus leading to further interactions that will involve the user on a personal level.

Virtual beings which are developed by the company can be viewed on Instagram, augmented reality headsets, iPad or iPhone, chat, Alexa, virtual reality glasses, and more.

Timeline

No Timeline data yet.

Funding Rounds

Products

Acquisitions

SBIR/STTR Awards

Patents

Further Resources

Title
Author
Link
Type
Date

Fable Studio Mission Video

https://youtu.be/Z5P0fs-5m28

January 18, 2018

Fable Studio Pivoting to "Virtual Beings," Building Stories Around Persistent AI-powered Characters

Ben Lang

https://www.roadtovr.com/fable-studio-virtual-beings-pivot-lucy-ai/

Web

January 24, 2019

With 'Wolves in the Walls,' the ex-Oculus team at Fable Studio makes its debut

Lucas Matney

https://techcrunch.com/2018/01/19/with-wolves-in-the-walls-the-ex-oculus-team-at-fable-studio-makes-its-debut/

Web

January 19, 2018

References

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