Ben Mauro is a senior concept designer and art director working in the entertainment industry, he studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. After college he relocated to Wellington, New Zealand where he worked at Weta Workshop from 2009- 2013, over that time he contributed to a vast array of Film, Television and Videogame projects such as ‘The Hobbit Trilogy’ and ‘Elysium’ among many others. He is currently working as a senior concept designer at 343 Industries on Halo Infinite.
Past clients include: NASA, Lexus, Boston Dynamics, 20th Century Fox, Treyarch, 343 Industries, Sledgehammer Games, MPC, Legendary Pictures, Weta Workshop, Magic Leap, LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Microsoft, Design Studio Press, SyFy and Discovery Channel.
Talking about his inspiration and beginnings as a professional in The Daily Create interview, Ben acknowledged:
Starting out I definitely tried to learn and study everything in school, I wanted to know what had come before to get a holistic understanding of all film/automotive/product/aerospace/architecture/nature and any other form of design throughout history. Through that study, the more entertainment based artwork that resonated most to me was mainly a combination of French and Japanese artists such as Katsuhiro Otomo, Shirow Masamune, Katsuya Terada, Kow Yokoyama, Yasushi Nirasawa, Yoji Shinkawa and Makoto Kobayashi on the Japanese side of things and artists like Moebius, Meziere, Sylvain Despretz (who I was lucky enough to get to work wih on Valerian!) and Juan Gimenez on the French/European side of things. These two main groups of artists were sort of a melting pot of influences for me starting out, and of course American artists like Syd Mead, Doug Chiang, Ian Mccaig and Ralph McQuarrie are hard to not be influenced by growing up here.