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To carry out their tasks, the characters need a tool common to both factions, a ship
The shipowners, proud of their ostentatious vessels, are willing to enlist those sailors not smelling like ten spirits and with a minimum savoir, if they agree to share a fair 15% of their catch with their captain once they reach back the port.
The ships need a mooring in order to enlist sailors and unload the catch. Given the frenetic merchant activity in the Fisher VS Pirate universe, there is a high demand for moorings and these are conspicuous by its absence, so captains will have to negotiate at the rental market to get one, just like the islands.
The public sector plays also its role and always hungry, expecting to see islands and ports grow for a higher tax collection. That the citycouncil willing to reward the very few owners of the coveted supreme assets, the fishing ports and the pirate islands.