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Clash Royale

Clash Royale

Freemium mobile strategy video game developed and published by supercell

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Edits on 11 Oct, 2022
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Андрей Ашотов
edited on 11 Oct, 2022
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Parent Industry
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Андрей Ашотов
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Publisher
Supercell (video game company)
Supercell (video game company)
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Андрей Ашотов
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Genre
Massively multiplayer online game
Massively multiplayer online game
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Андрей Ашотов
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Platform
iOS
iOS
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Platform
Android
Android
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Андрей Ашотов
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Product Parent Company
Supercell (video game company)
Supercell (video game company)
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Edits on 15 Jun, 2022
Андрей Ашотов profile picture
Андрей Ашотов
edited on 15 Jun, 2022
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Topic thumbnail

Clash Royale

Freemium mobile strategy video game developed and published by supercell

Андрей Ашотов profile picture
Андрей Ашотов
edited on 15 Jun, 2022
Edits made to:
Article (+1753 characters)
Table (+1 rows) (+3 cells) (+57 characters)
Article

Clash Royale is an RTS mobile game featuring CCG, available on Android and iOS platforms, released on March 2, 2016 by Supercell. For the first year, Clash Royale went to its creators more than a billion dollars[1]. By 2020, the game's revenue exceeded $3 billion[2]. Located in the same game universe with Clash of Clans.

The gameplay is based on battles in which you need to destroy enemy towers with the help of unique cards, as well as defend your towers from the enemy. Each player has 3 towers: two princess towers and one king tower. Destroying one of the princess towers earns one crown. Destroying the tower of the opponent's king leads to victory. Princesses have more range and faster attack speed, but less health than the king.

Initially, the tower of the King is in an inactive state. To activate it, the enemy must damage or destroy one of the princess towers. For victory, the player receives trophies (or not, depending on the mode), a chest, coins and crowns, thanks to which he can advance through the Pass Royale and receive additional rewards.

Before the battle, the player can customize his game deck by choosing eight cards that he will play with (any card of any rarity can be taken into the deck, with the exception of Champion cards, since only one Champion can be taken into the deck). Each card costs a certain amount of elixir, which is accumulated throughout the battle (the maximum amount of elixir is 10). When the last minute of the battle remains, the accumulation of the elixir is doubled. If players have the same number of towers in 3 minutes of normal time, sudden death mode will begin and an additional two minutes will be added to the game time. To win in sudden death mode, you need to demolish at least one tower.

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Clash Royale

https://ru.wikipedia.org/wiki/Clash_Royale

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