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ARMA 2

ARMA 2

Military simulation video game

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All edits by  Denis Andreev 

Edits on 31 Jan, 2022
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Denis Andreev
edited on 31 Jan, 2022
Edits made to:
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ARMA 2

Video game

Military simulation video game

Denis Andreev profile picture
Denis Andreev
edited on 31 Jan, 2022
Edits made to:
Article (+2522 characters)
Table (+4 rows) (+8 cells) (+84 characters)
Categories (+1 topics)
Article

ARMA 2 is a military simulation video game developed and published by Bohemia Interactive for Microsoft Windows. It is the sequel to ARMA: Armed Assault (ARMA: Combat Operations in North America), and the predecessor to ARMA 3. ARMA 2 saw a limited release in May 2009, and a wide release from June 2009 through July 2009. An expansion pack titled ARMA 2: Operation Arrowhead was released in 2010. In June 2011, a free version of the game was released, featuring multiplayer and limited single-player modes. It is also considered the official successor of Operation Flashpoint: Cold War Crisis (which has since been renamed to ARMA: Cold War Assault by Bohemia Interactive).

Gameplay

ARMA 2 is a tactical shooter focused primarily on infantry combat, but significant vehicular and aerial combat elements are present. The player is able to command AI squad members which adds a real-time strategy element to the game. This is further enhanced by the high command system, which allows the player to command multiple squads using the map. ARMA 2 is set primarily in the fictional Eastern European state of Chernarus (meaning "Black Rus"). The Chernarussian landscape is based heavily on the Czech Republic; the home country of the developer.

ARMA 2, plus all expansions, features eleven distinct armed factions, each with their own vehicles and weapons. Caught in the middle are the Chernarussian and Takistani civilians. The factions included in Arma 2 are: USMC, Armed Forces of the Russian Federation, Chernarussian Defense Forces (CDF), Chernarussian Movement of the Red Star (ChDKZ), National Party (NAPA), and the citizens of Chernarus.

ARMA 2 features around 80 realistically represented weapons with many variants including assault rifles, machine guns, and missile launchers, with realistically simulated ballistics.

There are around 130 vehicle variants, and any vehicle that exists in-game can be controlled by the player, including civilian cars, tractors and bicycles. Similarly, all aircraft encountered in the game can be flown by the player, with limited fuel and realistic weapon loadouts.

ARMA 2 includes a mission editor which makes it possible to create user-made single player missions or campaigns and multiplayer missions through use of the in-game wizard. More complex missions can be enhanced with scripting commands. The syntax and interface have both been kept largely consistent with the ARMA series, meaning that missions are ported across games.

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The game had sold 2.3 million copies as of February 2015

Table

Name
Role
LinkedIn

Ivan Buchta

Designer

Marek Španěl

Director

Ondřej Matějka

Composer

Ondřej Španěl

Programmer

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