Forza Horizon 4 is a racing game published on 2 October 2018
Forza Horizon 4 - abbreviated as FH4 - is an open-world racing game developed by Playground Games and Turn 10 Studios, the Steam release was developed by Sumo Digital. The game is set in Great Britain.
It was announced during Microsoft's E3 2018 briefing and was showcased with a new seasons feature, which alters the game world across spring, summer, autumn, and winter. As well as showcasing co-operative racing and a Great Britain setting, a 60 frames per second mode was unveiled.
It was released on October 2, 2018 for the Xbox One and Windows 10 platforms, with an early access release on September 28, 2018 for the Ultimate Edition bundle. Similar to Forza Motorsport 7, it is available on the Xbox One X as an enhanced title, featuring 1080p resolution at 60 fps or improved visuals at 30 fps.
On November 10, 2020, an enhanced version of the title was released for the Xbox Series X and S platforms, with the Series X release being playable on 4K resolution at 60 fps.
The Windows 10 release was announced on February 8, 2021 to be available on Steam starting on March 9, 2021.
The title is set in a "heavily-stylised version of Britain" within Scotland and the Lake District of North West England. It features Edinburgh and villages in Cotswolds as one of many locations.
Environments and weather types are determined by dynamic seasons that include spring, summer, autumn and winter. Depending on the season, players may have access to new temporary locations such as a frozen lake in winter or dried-up rivers during the summer. Weather temperature also has an effect on handling.
Seasons last one week in real-time, rotating in the normal order, and are Playground's main channel for adding content to the game that can be viewed on the Festival Playlist. If in the game during the transition, players receive a countdown that culminates in a quick cutscene.[3]
Free-roaming Drivatars from previous titles were are disabled when playing online, however they will be reenabled when switching to Horizon Solo. Up to 72 players can be found within a game session, with all players syncing the same time of day, season and weather, although it is also possible to create a private session. Players may quickly engage in activities with other players via the Quick Chat feature.
The title's campaign is split up by the title's four seasons that offer different events and activities. It may be completed through solo or co-op play.
HORIZON LIFE
Horizon Life gives objectives and rewards players for taking part in events, photographing, tuning and painting vehicles, as well as for completing PR Stunts. It is an online shared world that can support up to 72 players. When racing in online mode, cars pass through players rather than crash (unless they are friends or part of a player-created convoy).
Horizon Stories allows players to partake in driving opportunities given by characters from the Horizon Festival. They include stunt driver montages, car documentary shoots and more.
FESTIVAL PLAYLIST
Main article: Forza Horizon 4/Festival Playlist
The Festival Playlist displays all Forzathon challenges and seasonal activities of a Series. It also shows the player's progress and all rewards that are unlocked for completing seasonal activities. In addition, players receive bonus rewards for achieving a high seasonal or serial progress.
FORZATHON
Main article: Forza Horizon 4/Forzathon
Forzathon Live is an hourly-rotated multiplayer game mode that can be joined by up to 12 players. It gives players group objectives that must be completed before time runs out. Upon completion of an objective - determined by the team achieving a high enough score - players get to a higher stage, with stage three being the highest.
Forzathon points are given out equally to all players, and can be spent at the Forzathon Shop for rewards.[4] The shop items refresh with every season, though do not have exclusive items. No real money purchases will be available.[5]
Daily and Weekly Challenges are also available, with the former focusing on achievements and the latter on mastering specific vehicles.
THE ELIMINATOR
The Eliminator is a 72-player battle royale game mode introduced with Update 17 released on December 12, 2019, and was made available for free, requiring only the base game for entry as all cars are provided within each session of The Eliminator.
Players battle against each other in Head-to-Head sprint races within an ever shrinking arena until a single player is left and is dubbed 'The Eliminator.'
Forza Horizon 5 - abbreviated as FH5 - is an open-world racing game developed by Playground Games and Turn 10 Studios, following the Horizon Festival in Mexico.
Announced during the Xbox & Bethesda Showcase during E3 2021, Forza Horizon 5 takes place in Mexico with an adventurous campaign mode taking the player across Mexico, and the inclusion of ray-tracing in Forzavista.
It released for Xbox One, Xbox Series X/S, Windows 10 PC, Steam, and Xbox Cloud Gaming on November 9, 2021. Xbox Game Pass subscribers gained access to the standard release on November 9, 2021. For Premium Edition or Premium Add-On Bundle owners, it was released on November 5, 2021.
Gameplay :
PAYDAY 2 was announced when very little information was shared, other than Overkill Software would work on the sequel and 505 Games would publish it. In March, Overkill began showing previews of the game to major gaming publications.
Overkill has attempted to address complaints from the previous game. The PC version is regularly updated, runs smoother and looks much better because of the larger studio and the bigger budget.[2] Furthermore, the game has more downloadable content planned than the previous game. The console versions, however, have not received the same amount of positive feedback, due to the lack of updates and support. (See below)
As mentioned in a developer Q&A, PAYDAY 2 was supposed to feature special cross-overs into Overkill's 2017 co-op zombie survival, Overkill's The Walking Dead due to both games taking place in Washington D.C.[9] However, with The Walking Dead being pulled from Steam and having been a financial flop, these planned cross-overs never happened.
CRIME.NET - A dynamic network of local contacts offering contracts to the PAYDAY Gang.
Dynamic Heist Progression & Scenarios - Most heists now offer multiple approaches with multiple variations of level geometry and events that can either compliment or complicate your approach. Some heists even have multiple days (a maximum of seven, although currently, the longest heist has only three, not counting escapes)
Reputation, Skills, and Perk Deck System - After each heist is complete, the player is awarded their payday (including a card) and experience to level up their "Reputation." Every level 1 skill point is granted, with 2 bonus skill points each tenth level (10, 20, 30, etc). In addition to that, Perk Decks convert experience to perk points using a ratio based on your level, it starts at 100:1, and increases by 100 per perk point for every increment of 10 levels that you hit.
Player Customization - Players are now able to purchase & customize masks, weapons, and modifications for those weapons.
Safe System - Once a heist is completed, players are eligible to receive one of the multiple weapon or armor safes on the card drop section, granting players one weapon skin or armor skin respectively, for free!
PAYDAY 2 includes several features to allow players to customize their experience including heist assets, masks, skill trees, and weapons.
Assets
Assets are tools that the player can purchase using in-game spending cash to assist in completing the heist. Most heists offer some form of assets and typically have unique ones as well.
For instance, an ammo bag may be purchased for use in a bank heist and will be available once the heist starts. In addition to that, the player can opt to purchase insider info, which is exclusive to any variant of the aforementioned bank heist.
Some assets are also DLC exclusive such as the grenade case, and thus requires ownership of Gage Weapon Pack #01 to buy.
Masks
In addition to choosing your preferred character, the player can unlock new masks, colors, materials, and patterns to customize their appearance. By default, players will utilize the iconic masks of each character.
At the end of each heist during the card drop, the player has a chance to earn one of the aforementioned components. There is also a chance that one of those drops may contain an infamous variant of said components.
It should be noted that once a mask (excluding Infamy-reward, event masks, achievement-tied and Poetry Jam masks) is customized, it will no longer be available for re-purchase until it is re-acquired via card drops. Any customization items applied to the mask will also be lost (although any items gained from aforementioned exclusions will also return rather than be deleted).
Skill Trees
Skill trees are an RPG-esque feature which allows the player to balance between an adaptive and/or specialized playstyle. There are five skill trees in which the player may pursue: Mastermind, Enforcer, Technician, Ghost, and Fugitive; All of which have 3 subcategories. As players complete heists and gain experience, they will progressively gain levels; dubbed "Reputation." Each new level will unlock a single skill point (with multiples of ten giving three).
Players can unlock tiers by allocating enough skill points to gain access to more skills. Each of the skill trees offers new abilities (body bags or silent drilling) to assist the player in completing heists.
In each skill tree in PAYDAY 2, there are 3 separate sub-trees. For instance, the Mastermind tree has a Medic sub-tree, a Controller sub-tree, and a Sharpshooter sub-tree. Each sub-tree has four tiers: Tier 1, Tier 2, Tier 3, and Tier 4. Skills do not cost any spending or Offshore Cash to apply, but prior to the revamped skill trees of the current build of the game, they did require spending cash as well as skill points. Tier 1 across any of the trees is 1 point for basic and 3 points for an ace. Tier 2 costs 2 points for basic, and 4 points for an ace. Tier 3 costs 3 points for basic, and 6 points for Aced. And finally, Tier 4 costs 4 points for basic and 8 points for Aced. Instead of respeccing an entire skill tree at once and gaining back all the skill points you spent a percentage of the cash you spent, you can now respect any individual skill and gain back the skill points you spent.
Weapon Modifications
Example image showing different modifications for the Compact-5 submachine gun.
Players can earn weapon attachments and other prizes upon successfully completing heists. For longer heists, this takes place at the end of the final day. Weapon mods are either attachments (such as scopes and suppressors) or modified/replacement parts (such as new stocks, foregrips, etc). Each weapon only supports specific mods, though most mods are usable on more than one weapon.
Each weapon mod affects the appearance and stats of the weapon. Some include a tradeoff (for example, increasing accuracy but decreasing concealability), while others only make positive changes. Players should take care to look at the mod's effect on the stat's table, as some descriptions are not always updated.
After a weapon mod is found, it is placed into the player's inventory. The player may use spending cash to attach a mod to a weapon. The mod can be removed from the weapon and returned to the player's inventory at any time but will cost the same amount to attach it again. For this reason, it is more cost effective to have two of a weapon with different mods than to take the mods on and off (e.g. owning a Compact-5 with a silencer attached for stealth and another with no silencer for greater damage, rather than repeatedly paying to remove and attach the silencer as needed).
Mod effects stack but are constrained; for example, if adding two mods that increase the stability of a weapon to the maximum value possible, adding a third mod that would otherwise increase stability will have no effect. Careful balancing of mods can improve the weapon with no downside if the negative effect of each mod is canceled by a positive effect of another.
Main article: Downloadable Content#Euro Truck Simulator 2 DLC
There are numerous DLCs available for this game. Most of them are paint job packs, but six are map expansions, including new companies, new cargo and new cities. Others contain truck accessories and additional customizing options, or new trailers.
Euro Truck Simulator 2: Going East! (2013) expanded Poland, Czech Republic, and Slovakia, as well as introducing Hungary (east).
Euro Truck Simulator 2: Scandinavia (2015) introduced Denmark, Sweden, and Norway into the game (north). Truck parts orders are also available with Scandinavia DLC (Scania and Volvo).
Euro Truck Simulator 2: Vive la France! (2016) expanded the rest of France (west).
Euro Truck Simulator 2: Italia (2017) expanded the rest of Italy (south).
Euro Truck Simulator 2: Beyond the Baltic Sea (2018) introduced all Baltic states (Estonia, Latvia, Lithuania), southern part of Finland, and small parts of Russia including the iconic city of Saint Petersburg (northeast).
Euro Truck Simulator 2: Road to the Black Sea (2019) introduced Romania, Bulgaria, and the European part of Turkey (Thrace) (southeast).
Euro Truck Simulator 2: Iberia (2021) introduced Spain and Portugal (southwest).
Euro Truck Simulator 2: Heart of Russia (TBA) will add more parts of Russia including the capital city of Moscow and other big cities (further east).
Euro Truck Simulator 2: West Balkans (TBA) will add Albania, Bosnia and Herzegovina, Croatia, Kosovo, Montenegro, North Macedonia, Serbia, and Slovenia (west).