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2015, Inc. was founded by Tom Kudirka in 1997. He assembled a team of developers by researching people who were participating in the FPS mod community. After months of working online and mostly only communicating via ICQ instant messenger his team created a Quake mod as a playable demo to show off their talent. Kudirka sent the demo to Activision who was so impressed with their work they awarded 2015 a contract developing the expansion pack to their upcoming game entitled SiN, developed by Ritual Entertainment.
Kudirka moved all of his team members to Tulsa, Oklahoma to begin work on the expansion pack SiN: Wages of Sin. The seven developers who spent over six months online creating the demo met one another for the first time. Three of the seven developers lived in a house rented by Kudirka where the living-room made up the development studio. The team was Tom Kudirka, Ken Turner, Zied Reike, Carl Glave, Benson Russel, Paul Jury and Michael Boon, who Kudirka relocated from Tasmania Australia to Tulsa, Oklahoma.
Trainwreck Studios
In late 1999 Kudirka created a separate development division of 2015 called Trainwreck Studios, a subsidiary specializing in mid-price to budget games. Under that name, a few titles were created: Laser Arena in 2000, CIA Operative: Solo Missions in 2001, and then Time Ace in 2007 for the Nintendo DS.