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Academic papers in game theory

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Academic Papers where
Academic Discipline
is
Game theoryGame theory
Name
Description
Publication URL
DOI
Academic Discipline
Author Names
‌
Load Balancing Congestion Games and their Asymptotic Behavior

arxiv.org/pdf/1512.09239.pdf
doi.org/10.48550/arXiv.1512.09239
Computer science
Computer science
Game theory
Game theory
Corinne TouatiEitan Altman
‌
ALYMPICS: LLM Agents Meet Game Theory -- Exploring Strategic Decision-Making with AI Agents

arxiv.org/pdf/2311.03220.pdf
doi.org/10.48550/arXiv.2311.03220
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Game theory
Game theory
Fengyi WangFuru WeiShaoguang MaoTao GeWenshan WuXun WangYan XiaYuzhe Cai
‌
Intense Competition can Drive Selfish Explorers to Optimize Coverage

arxiv.org/pdf/1805.01319.pdf
doi.org/10.48550/arXiv.1805.01319
Computer science
Computer science
Game theory
Game theory
Amos KormanSimon Collet
‌
Game Plan: What AI can do for Football, and What Football can do for AI

arxiv.org/pdf/2011.09192.pdf
doi.org/10.48550/arXiv.2011.09192
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Game theory
Game theory
Multi-agent system
Multi-agent system
Adria RecasensAlex BridglandAlexandre GalashovAli EslamiAndrew JaegleBart De VylderDafydd SteeleDaniel HennesDemis HassabisGregory ThorntonIan GrahamJackson BroshearJerome ConnorJulien PerolatKarl TuylsKris CaoMark RowlandMarta GarneloMichal ValkoNathalie BeauguerlangeNicolas HeessPablo SprechmannPaul MullerPauline LucPol MorenoPraneet DuttaRazia AhamedRemi MunosRomuald ElieShayegan OmidshafieiSimon BoutonThore GraepelTim WaskettTrevor BackWilliam SpearmanZhe Wang
‌
Nash Learning from Human Feedback

arxiv.org/pdf/2312.00886.pdf
doi.org/10.48550/arXiv.2312.00886
Machine learning
Machine learning
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Game theory
Game theory
Statistics
Statistics
Multi-agent system
Multi-agent system
Andrea MichiBilal PiotDaniel GuoDaniel J. MankowitzDaniele CalandrielloDoina PrecupMarco SelviMark RowlandMatthieu GeistMichal ValkoMohammad Gheshlaghi AzarNikola MomchevOlivier BachemRémi MunosSertan GirginThomas MésnardYunhao Tang
‌
Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning

arxiv.org/pdf/2206.15378.pdf
doi.org/10.48550/arXiv.2206.15378
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Game theory
Game theory
Multi-agent system
Multi-agent system
Aleksandra MalyshevaAudrunas GruslysBart de VylderBilal PiotDaniel HennesDavid SilverDemis HassabisEdward LockhartEugene TarassovFinbarr TimbersFlorian StrubJean-Baptiste LespiauJerome T. ConnorJulien PerolatKarl TuylsLaurent SifreMarc LanctotMark RowlandMina KhanNathalie BeauguerlangeNeil BurchPaul MullerRemi MunosRomuald ElieSarah H. CenSatinder SinghShayegan OmidshafieiSherjil OzairStephen McAleerThomas AnthonyToby PohlenTom EcclesVincent de BoerZhe Wang
‌
Game theoretic path selection to support security in device-to-device communications

arxiv.org/pdf/1711.01447.pdf
doi.org/10.48550/arXiv.1711.01447
Computer science
Computer science
Game theory
Game theory
Anastasios A. EconomidesEirini KarapistoliEmmanouil PanaousisHadeer ElsemaryMHR KhuzaniTansu Alpcan
‌
Proceedings of the 2018 Workshop on Compositional Approaches in Physics, NLP, and Social Sciences

doi.org/10.48550/arXiv.1811.02701
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Game theory
Game theory
Bob CoeckeDan MarsdenDimitri KartsaklisJules HedgesMartha Lewis
‌
Learning to Reach Agreement in a Continuous Ultimatum Game

arxiv.org/pdf/1401.3465.pdf
doi.org/10.48550/arXiv.1401.3465
Physics
Physics
Computer science
Computer science
Game theory
Game theory
Karl TuylsSimon UyttendaeleSteven de Jong
‌
A Market-Inspired Approach for Intersection Management in Urban Road Traffic Networks

arxiv.org/pdf/1401.5851.pdf
doi.org/10.48550/arXiv.1401.5851
Computer science
Computer science
Game theory
Game theory
Multi-agent system
Multi-agent system
Matteo VasiraniSascha Ossowski
‌
Eliciting Single-Peaked Preferences Using Comparison Queries

arxiv.org/pdf/1401.3449.pdf
doi.org/10.48550/arXiv.1401.3449
Computer science
Computer science
Game theory
Game theory
Vincent Conitzer
‌
Efficiency of Ad Auctions with Price Displaying

arxiv.org/pdf/2201.12275.pdf
doi.org/10.48550/arXiv.2201.12275
Computer science
Computer science
Game theory
Game theory
Alberto MarchesiDiodato FerraioliGiulia RomanoMatteo CastiglioniNicola Gatti
‌
Low Revenue in Display Ad Auctions: Algorithmic Collusion vs. Non-Quasilinear Preferences

arxiv.org/pdf/2312.00243.pdf
doi.org/10.48550/arXiv.2312.00243
Computer science
Computer science
Game theory
Game theory
Alok GuptaLaura MathewsMartin BichlerMatthias Oberlechner
‌
Investigating Emergent Goal-Like Behaviour in Large Language Models Using Experimental Economics

arxiv.org/pdf/2305.07970.pdf
doi.org/10.48550/arXiv.2305.07970
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Economics
Economics
Game theory
Game theory
Steve PhelpsYvan I. Russell
‌
A Regulation Enforcement Solution for Multi-agent Reinforcement Learning

arxiv.org/pdf/1901.10059.pdf
doi.org/10.48550/arXiv.1901.10059
Machine learning
Machine learning
Computer science
Computer science
Game theory
Game theory
Multi-agent system
Multi-agent system
Fan-Yun SunShou-De LinYen-Yu ChangYueh-Hua Wu
‌
Approximating Bimatrix Nash Equilibrium Via Trilinear Minimax

arxiv.org/pdf/1809.01717.pdf
doi.org/10.48550/arXiv.1809.01717
Computer science
Computer science
Game theory
Game theory
Bahman KalantariChun Lau
‌
Complexity Results for Preference Aggregation over (m)CP-nets: Pareto and Majority Voting

arxiv.org/pdf/1806.10018.pdf
doi.org/10.48550/arXiv.1806.10018
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Game theory
Game theory
Enrico MaliziaThomas Lukasiewicz
‌
Synthesizing Strategies for Needle Steering in Gelatin Phantoms

arxiv.org/pdf/2004.13292.pdf
doi.org/10.48550/arXiv.2004.13292
Computer science
Computer science
Electrical engineering
Electrical engineering
Game theory
Game theory
Alexander SchlaeferAntje RogallaJohanna SprengerMarcel BengsMaximilian NeidhardtSascha LehmannSibylle Schupp
‌
Network Defense is Not a Game

arxiv.org/pdf/2104.10262.pdf
doi.org/10.48550/arXiv.2104.10262
Artificial Intelligence (AI)
Artificial Intelligence (AI)
Computer science
Computer science
Game theory
Game theory
Ahmad RidleyAndres Molina-MarkhamRansom K. Winder
‌
Selfishness Level of Strategic Games

arxiv.org/pdf/1105.2432.pdf
doi.org/10.48550/arXiv.1105.2432
Computer science
Computer science
Game theory
Game theory
Guido SchaeferKrzysztof R. Apt
‌
Monetizing Edge Service in Mobile Internet Ecosystem

arxiv.org/pdf/2009.07475.pdf
doi.org/10.48550/arXiv.2009.07475
Computer science
Computer science
Game theory
Game theory
Computer network
Computer network
Jingjing LuoLin GaoTong WangZhiyuan Wang
‌
Searching, Sorting, and Cake Cutting in Rounds

arxiv.org/pdf/2012.00738.pdf
doi.org/10.48550/arXiv.2012.00738
Computer science
Computer science
Game theory
Game theory
Dimitris PaparasNicholas ReckerSimina Brânzei
‌
Distributed Alignment Processes with Samples of Group Average

arxiv.org/pdf/2102.00710.pdf
doi.org/10.48550/arXiv.2102.00710
Physics
Physics
Computer science
Computer science
Game theory
Game theory
Mathematics
Mathematics
Amos KormanRobin Vacus
‌
Citizen Social Lab: A digital platform for human behaviour experimentation within a citizen science framework

arxiv.org/pdf/1807.00037.pdf
doi.org/10.48550/arXiv.1807.00037
Physics
Physics
Computer science
Computer science
Game theory
Game theory
‌
Human–computer interaction
Jordi DuchJosep PerellóJulián Vicens
‌
Sample-based Approximation of Nash in Large Many-Player Games via Gradient Descent

arxiv.org/pdf/2106.01285.pdf
doi.org/10.48550/arXiv.2106.01285
Computer science
Computer science
Game theory
Game theory
Andrea TacchettiIan GempJános KramárMarc LanctotRahul SavaniRichard EverettThomas AnthonyTom EcclesYoram Bachrach
...
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