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Lady Uni ($LUNI) is the start of something much bigger than a token. It marks the first building blocks of the Luniverse.
The Luniverse involves multiple things: • Lady Uni ($LUNI) • Lunicorns (NFTs) • Astrolady (Lady Uni travelling to the metaverse) • Luni Park (Multiplayer Metaverse)
The Luniverse has been in construction for over two months and launched with functionality and utility already built in.
The Lunicorns NFT collection is reflective and provides 7% rewards in BNB! They also provide a 10% buyback and burn to the token. Eventually Lunicorns will be used in the 3D Mulitplayer Metaverse to exhange for skins and items, and the long term vision is that they will assist in the governance.
Luni Park was built on the teams vision of creating a fun, safe space to connect projects with investors, while remaining fun for people who just want to play and earn with their friends! With the park ever expanding and new utility being added every week, Luni Park will quickly become the go-to place.
We are building spaces to connect projects with investors in the form of AMA spaces, we’re adding functionality to have P2E mini games inside the space and, to switch the mood, the team is also working on a weekly event where the park would close and 16v16 warfare battles take place in a Lunicorns meets Team Deathmatch takeover.
More plans for the metaverse:
The plan is to create the first BSC metaverse. It is not much different to an mmorpg, the difference is that the story is not written by us but by the people that will populate the space.
Mass adoption of this technology is behind the corner. Bsc is the perfect place for us to experiment with this technology, low fees and with our high level of knowledge about bsc, from codes to nodes, it is perfect for us.
We are aiming to create a world with a parallel economy, real estate, cultural events, concerts etc. We will be releasing more information on plans and development as time goes on!
One thing that we are extremely proud to announce is that audio in game will be 3D binaural, and we will record with a well known sound architect the natural sound of the hills in Tuscany, as a base layer back track for the game.