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Grand Theft Auto 2

Grand Theft Auto 2

action-adventure game

OverviewStructured DataIssuesContributors

Contents

Is a
Product
Product

Product attributes

Industry
Video game
Video game
Launch Date
October 22, 1999
Product Parent Company
Rockstar Games
Rockstar Games
Business Model
Commerce
Competitors
Grand Theft Auto: Vice City
Grand Theft Auto: Vice City
Far Cry
Far Cry
Also Known As
gta

Other attributes

Created/Discovered by
‌
Billy Tomson
Creator
‌
Billy Tomson
Key People
‌
Billy Tomson
Location
United Kingdom
United Kingdom
Start Date
October 16, 1999

Grand Theft Auto 2 is an action-adventure game, developed by DMA Design and published by Rockstar Games, for Microsoft Windows and the PlayStation in October 1999, and the Dreamcast and Game Boy Color in 2000. It is the sequel to 1997's Grand Theft Auto, and the second main instalment of the Grand Theft Auto series. Set within a retrofuturistic metropolis known as "Anywhere City", the game focuses on players taking on the role of a criminal as they roam a fictional futuristic city, conducting jobs for various crime syndicates and having free rein to do whatever they wish to achieve their goal. The game's intro is unique for a title in the series, as it involved live-action scenes filmed by Rockstar Games.

The game received mixed reviews from critics, though the GBC version fared the worst, but was a modest commercial success. Grand Theft Auto 2 was succeeded by Grand Theft Auto III in October 2001, which started a new era for the series, while the game itself was re-released on Steam in January 2008

Like its predecessor Grand Theft Auto, the game focuses on players completing a series of levels, each requiring a set target score being achieved in order to progress to the next stage. Points are awarded from various criminal actions such as destroying cars, selling vehicles, and completing missions for various crime syndicates, with the latter awarding more points than doing simple criminal actions. Creating chaos from their crimes will cause the player to be wanted by the police who will hound the player to arrest or kill them, with higher wanted levels increasing the level of response used. Being arrested or dying loses the player any equipment they found, and impacts their multiplier bonus.

Developer

Rockstar North

Platform

PC, Sega Dreamcast, GameBoy Color, PSOne

Release Date

October 27, 1999

Timeline

No Timeline data yet.

Further Resources

Title
Author
Link
Type
Date

https://www.rockstargames.com/games/gta2

https://www.rockstargames.com/games/gta2

References

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