Manufacturer of pens
The Parker Pen Company-American manufacturer of luxury writing pens, founded in 1888. George Safford Parker in Janesville, Wisconsin, United States. In 2011 the Parker factory at Newhaven, East Sussex, England, was closed, and its production transferred to Nantes, France.
George Safford Parker, the founder, had previously been a sales agent for the John Holland Gold Pen Company. He received his first fountain pen related patent in 1889. In 1894 Parker received a patent on his "Lucky Curve" fountain pen feed, which was claimed to draw excess ink back into the pen barrel when the pen was not in use. The company's first successful pen, released in 1899, was the Parker Jointless. The Lucky Curve feed was used in various forms until 1928.
From the 1920s to the 1960s, before the development of the ballpoint pen, Parker was either number one or number two in worldwide writing instrument sales. In 1931, Parker created Quink (quick drying ink), which eliminated the need for blotting.In 1941, the company developed the most widely used model of fountain pen in history (over $400 million worth of sales in its 30-year history), the Parker 51. Manufacturing facilities were set up over the years in Canada, United Kingdom, Denmark, France, Mexico, USA, Pakistan, India, Germany (Osmia-Parker), Brazil and Argentina.[citation needed]
Parker Duofold desk set, 1930
Parker Jotter pen
In 1954 Parker released the Parker Jotter ballpoint pen with its original nylon body and inverted "V" clip. The Jotter would go on to sell over 750 million units during its history. In 1955, the company introduced its Liquid Lead pencil which used liquid graphite to write like a pen. Unfortunately, the Scripto company had introduced a similar product called Fluidlead a few months previously. To avoid a costly patent fight the companies agreed to share their formulas with each other.
The company bought retailer and catalog company Norm Thompson in 1973, and then sold it in 1981. In 1976 Parker acquired Manpower just as the temporary staffing market was surging. In time Manpower provided more revenue than the pen business. A 1982 spinoff, Sintered Specialties, Inc., became SSI Technologies, a manufacturer of automotive sensors.
Products
Products offered by the Parker Pen Company as of 2012
5th Technology I.M., Ingenuity, Sonnet, Urban
Fountain pens Duofold, Premier, Frontier, Sonnet, Facet, Esprit, Urban, I.M., Vector, Jotter
Ballpoint pens Reflex, Facet, Executive, Esprit, Frontier, Urban, I.M., Vector, Jotter
Inks and refills Quink, 5TH Mode
In 1914, the Parker Trench pen arrived in stores. It turned out to be simply unique for that time, since only she had a special compartment for storing black granules. To get ink, simply add water to the pen. In 1918, the company's annual turnover exceeded $1 million for the first time.
After many years of development and research of many different formulas, Quink ink was released in 1931. And two years later, the Parker Vacumatic pen was released, which became another engineering breakthrough. It was distinguished by a filling mechanism that held twice as much ink compared to the previous Parker Duofold sales hit. The new pen was the sales leader of the 1930s. It was considered a masterpiece by George Parker, crowning his long career as the world's leading manufacturer of pens. In 1933, the founder retired.
George Safford Parker died on July 19, 1937 at the age of seventy-three.
American inventor and industrialist.
George Safford Parker was born on November 1, 1863 in Shallsburg, USA. At the age of seventeen, he began working at the Janesville Telegraph School. In order to get an increase to a low salary, he became an "agent" for the sale of fountain pens of The John Holland Fountain Pen Company. Mostly I sold these pens to my students.
Like many pens of the time, these fountain pens often suffered from technical flaws and needed constant maintenance and repair. After receiving many complaints from his students, Parker felt obliged to repair the handles, and the reputation of his after-sales service grew.
George Parker disassembled the substandard pens, repaired them, and then returned them to the students. In the end, he decided that he needed to root out these malfunctions instead of just fixing them. Therefore, armed with his knowledge of mechanisms, he designed and finally assembled his own fountain pen.
In 1899, the first buttless handle was patented. All important parts of the fountain pen were enclosed in a sleeve, preventing any possibility of leakage. Parker also invented the Button Filling System and the reliable hermetic Safety Cap.
The company developed and on May 3, 1904 patented the first writing pen with a mechanical ink set system, which was a practical rubber pouch. And in 1906, George Parker marketed the Emblem pen with the emblems of secret societies printed on it.
American inventor and industrialist.
Sherman Robert Poppen, born in Muskegon, Michigan, on March 25, 1930 and died in Griffin, Georgia, on July 31, 2019, is the inventor of the snowboard, or "snurfer".
On Christmas Day, 1965, Poppen was tinkering in her garage in Muskegon, Michigan. He takes a pair of children's skis and ties them together to form one large board1. The whole village begins to get carried away with his invention. Poppen improves the design and starts selling boards in local stores. In 1966, he patented his invention called "Snow-skiing type surfing ". His wife suggested calling it "snurfer". Working with Brunswick Corporation, Poppen earned over a million dollars.
The origin of the snowboard is not entirely clear. Nevertheless, Poppen's snurfer plays a big role. Jake Burton Carpenter, who was an avid snurfer lover, develops Poppen's invention and creates a snowboard. Sherman Poppen is recognized as the real founding father of this. In addition, Poppen started snowboarding at the age of 67.
February 21, 2022
September 9, 2009
I grew up in Colorado. Just about every time I mention that fact to someone, I get asked, "Do you ski?" And for years I would launch into my explanation for why I didn't ski: its expensive, my parents were not athletic, and there wasn't anyone around who could drive me up to the ski resorts. Boring! So finally, after moving to the east coast--wh...
I grew up in Colorado. Just about every time I mention that fact to someone, I get asked, "Do you ski?" And for years I would launch into my explanation for why I didn't ski: its expensive, my parents were not athletic, and there wasn't anyone around who could drive me up to the ski resorts. Boring! So finally, after moving to the east coast--wh...
Gameplay
The player controls a long, thin snake-like creature that crawls along a plane (usually bounded by walls), collecting food (or other objects), avoiding collisions with its own tail and the edges of the playing field. Every time the snake eats a piece of food, it becomes longer, which gradually complicates the game.
History
In 1995, Taneli Armanto, a programmer from Finland with little experience in the gaming industry, joined Nokia. He also gets the task to come up with a few simple games for the Nokia 6110 phone that would be suitable for its power. Armanto, in turn, offers the company to make just one game. Initially, Taneli was confident in his version — Tetris. He had already managed to adapt and test it, as he received a strict requirement from Tetris[en] - it receives its share of money from every phone sold. However, at Nokia, everyone was confused by the phrase about "every phone sold", because they were not going to keep an accurate account of sales. The final solution is found when Armanto plays with his friend on an Apple Macintosh in a game where everyone controls their snake. Armanto is looking for similar games and finds the future primary source - the game Blockade[en] of 1976, from which the origins of the "Snake" came.
Taneli himself later recalled that the original version of the game was much more difficult than the final version: he himself could not become a champion, and, as he himself believes, the only way to pass is training. In order for the player to have a chance to escape when crashing into the wall, he added a few milliseconds of delay.
Taneli Armanto said that he was tasked with creating a game that could fit on a small screen, would not take up a lot of memory, had a minimum number of buttons to control and it would not be difficult to program. His snake, which was constantly lengthening and accelerating, unexpectedly for him, became very popular and opened a new chapter in the world of mobile games. About 400 million smartphones with this game have been sold in the world. There is practically not a single person left who has not heard of her.
Snake (Python, Boa Constrictor, Snake, classic Snake, etc.) is a computer game that first appeared in the Nokia 6110 push-button phone. Developed by Finnish developer Taneli Armanto and released by Nokia. Until 1997, there were already similar games on computers with the names Snake, Boa, Pithon, Serpent and others, in many variants, for one or two players, on computers of different models and slot machines. The merit of Taneli Armanto is only that he made a snake for a Nokia phone.
Taneli Armanto said that he was tasked with creating a game that could fit on a small screen, would not take up a lot of memory, had a minimum number of buttons to control and it would not be difficult to program. His snake, which was constantly lengthening and accelerating, unexpectedly for him,