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Need for Speed: Underground 2

Need for Speed: Underground 2

Video game

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ea.com/games/need-for-speed/need-for-speed-underground-2
Is a
Software
Software
Product
Product

Product attributes

Industry
Video game
Video game
Launch Date
November 9, 2004
Competitors
Serious Sam
Serious Sam
Fallout 2
Fallout 2
Fallout: New Vegas
Fallout: New Vegas
Mad Max (2015 video game)
Mad Max (2015 video game)
Prototype 2
Prototype 2
Prototype (video game)
Prototype (video game)
War Thunder
War Thunder
Payday 2
Payday 2
...
Also Known As
NFSU2

Other attributes

Country
Canada
Canada
Creative Work IMDb ID
tt0420798tt04207980
Genre
‌
Racing video game
Location
United States
United States
Platform
PlayStation 2
PlayStation 2
Nintendo DS
Nintendo DS
GameCube
GameCube
Microsoft Windows
Microsoft Windows
Game Boy Advance
Game Boy Advance
Published Date
November 9, 2004
Publisher
Electronic Arts
Electronic Arts
Wikidata ID
Q726190

Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Microsoft Windows, GameCube, PlayStation 2, and Xbox. Game Boy Advance and Nintendo DS versions were developed by Pocketeers, and a PlayStation Portable version, titled Need for Speed: Underground Rivals, was developed by Team Fusion. Another version for mobile phones was also developed. Like its predecessor, it was also commercially successful, selling around 11 million copies worldwide and breaking sales records in the United Kingdom.[2]

The game entails tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as broader customization, new methods of selecting races, set in a city known as Bayview. Brooke Burke is the voice of Rachel Teller, the person who guides the player throughout the game. The game's storyline is presented in a comic book strip. The Nintendo DS port introduces a new feature in which the player can design custom decals to adorn any vehicle in the game.

The game was followed by Need for Speed: Most Wanted in 2005, featuring a plot unrelated to the Underground games.

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