Log in
Enquire now
2K Czech

2K Czech

2K Czech is a czech video game developer founded in 1997.

OverviewStructured DataIssuesContributors

Contents

2kczech.com
Is a
Company
Company
Organization
Organization

Company attributes

Industry
Brewing
Brewing
0
Video game industry
Video game industry
Location
Brno
Brno
B2X
Marketplace
Marketplace
B2B
B2B
0
Pitchbook URL
pitchbook.com/profiles...125324-38
Legal Name
2K Czech
Parent Organization
2K Games
2K Games
Subsidiary
Madfinger Games
Madfinger Games
Legal classification
‌
Subsidiary
‌
Společnost s ručením omezeným
Date Incorporated
2008
Spun Out From
2K Games
2K Games
Number of Employees (Ranges)
51 – 200
Email Address
community@2kczech.com0
Number of Employees
110
Founded Date
January 1, 1997
Glassdoor ID
451471
Also Known As
Illusion Softworks
Country
Czech Republic
Czech Republic
Headquarters
Brno
Brno

Other attributes

Company Operating Status
Active
Owner
Take-Two Interactive
Take-Two Interactive
Wikidata ID
Q222045

2K Czech, s.r.o. (formerly Illusion Softworks, a.s.) was a Czech video game developer based in Brno. Founded as Illusion Softworks in 1997 by Petr Vochozka and Jan Kudera. The company was acquired by Take-Two Interactive in January 2008 and subsequently organised under the 2K label, becoming 2K Czech. The studio was merged into 2K's Hangar 13 in 2017. The company is best known for creating the Mafia series.

History
Illusion Softworks

Illusion Softworks was established in 1997 in Brno by Petr Vochozka and Jan Kudera. The company succeeded Vochozka's video game publisher, Vochozka Trading, through funding provided by Kudera's Cash Reform fund. The team initially comprised only five people, including Vochozka and Kudera. The team would expand to 40 people by the release of Mafia in 2002.

The studio provided assistance to Silver Wish Games for the production of Wings of War, Chameleon and Circus Empire.

In September 2007, several Illusions Softworks employees left the studio to found The Easy Company, which went on to produce MotorM4X (2008).

2K Czech

On 8 January 2008, Take-Two Interactive announced that they acquired Illusion Softworks for an undisclosed sum. As a result of the acquisition, Illusion Softworks became part of Take-Two Interactive's 2K label under the name 2K Czech. According to Take-Two Interactive's chief executive officer, Ben Feder, the agreement was made to expand the company's "strategic focus on owning high-value intellectual property". In July 2011, several people left 2K Czech, and along with former members from Bohemia Interactive, opened Warhorse Studios, which would produce Kingdom Come: Deliverance later on in 2018.

In September 2011, 40 staff members were laid off from the company's Brno studio, with another few personnel made redundant in its Prague studio. Both studios previously housed a total of 200 staff, wherefore around 25% of them had been cut in the layoffs. 2K Czech began hiring new staff by November 2012, and at the time had 188 employees. There were reported creative differences amongst 2K Czech staff regarding the direction of the third Mafia instalment which had started production between late 2010 and early 2011, with the project being rebooted around seven times between 2011 and 2013.

Timeline

No Timeline data yet.

Funding Rounds

Products

Acquisitions

SBIR/STTR Awards

Patents

Further Resources

Title
Author
Link
Type
Date
No Further Resources data yet.

References

Find more companies like 2K Czech

Use the Golden Query Tool to find similar companies in the same industry, location, or by any other field in the Knowledge Graph.
Open Query Tool
Access by API
Golden Query Tool
Golden logo

Company

  • Home
  • Press & Media
  • Blog
  • Careers
  • WE'RE HIRING

Products

  • Knowledge Graph
  • Query Tool
  • Data Requests
  • Knowledge Storage
  • API
  • Pricing
  • Enterprise
  • ChatGPT Plugin

Legal

  • Terms of Service
  • Enterprise Terms of Service
  • Privacy Policy

Help

  • Help center
  • API Documentation
  • Contact Us
By using this site, you agree to our Terms of Service.