SBIR/STTR Award attributes
We will develop a proof of concept design / prototype demonstration for refining the performance of a dynamic Air-Sea-Land-Space IAMD Linguistic Geometry (LG)-Hypergame based model. This demonstration will include a conceptual model and a top-level architecture of how a high resolution IAMD LG-Hypergame could be run stand-alone or integrated into a systems of systems simulation environment. Specifically, we will develop the IAMD LG-Hypergame using Linguistic Geometry (LG) and we will apply LG for solving higher-dimensional abstract board games (ABG) for BLUFOR interceptor flyouts. We will investigate the theoretical and computational limits of the applicability of LG to missile defense engagement planning. Approved for Public Release | 19-MDA-10270 (18 Nov 19)

