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Warframe

Warframe

Cooperative third-person shooter video game

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All edits by  Ivan Amelchenko 

Edits on 11 Feb, 2022
Ivan Amelchenko profile picture
Ivan Amelchenko
edited on 11 Feb, 2022
Edits made to:
Infobox (+9 properties)
Article (+2405 characters)
Table (+11 rows) (+22 cells) (+226 characters)
Article

Warframe is a free-to-play action role-playing third-person shooter multiplayer online game developed and published by Digital Extremes. First released for Windows personal computers in March 2013, it was later ported to the PlayStation 4 in November 2013, the Xbox One in September 2014, the Nintendo Switch in November 2018, the PlayStation 5 in November 2020, and the Xbox Series X/S in April 2021. Support for cross-platform play and cross-save, as well as ports to mobile devices, are planned for 2022. The game is in a long-term state of open beta.

In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of suspended animation far into Earth's future to find themselves at war in the planetary system with different factions. The Tenno use their powered Warframes along with a variety of weapons and abilities to complete missions. While many of the game's missions use procedurally-generated levels, newer updates have included large open world areas similar to other massively multiplayer online games as well as some story-specific missions with fixed level design. The game includes elements of shooting and melee games, parkour, and role-playing to allow players to advance their Tenno with improved gear. The game includes both player versus environment and player versus player elements. It is supported by microtransactions, which lets players purchase in-game items using real money, but also offers the option to earn them at no cost through grinding.

The concept for Warframe originated in 2000, when Digital Extremes began work on a new game titled Dark Sector. At the time, the company had been successful in supporting other developers and publishers, and wanted to develop their own game in-house. Dark Sector suffered several delays and was eventually released in 2008, having used some of the initial framework but far different from the original plan. By 2012, in the wake of the success of free-to-play games, the developers took their earlier Dark Sector ideas and art assets and incorporated them into a new project, their self-published Warframe.

...

Initially, the growth of Warframe was slow, hindered by moderate critical reviews and low player counts. Since its release, the game has experienced positive growth. The game is one of Digital Extremes' most successful titles, seeing nearly 50 million registered players by 2019.

Table

Name
Role
LinkedIn

Ben Edney

Designer

Cam Rogers

Writer

Dave Kudirka

Producer

Glen Miner

Programmer

James Silvia-Rogers

Programmer

Infobox
Directed by
Scott McGregor
Scott McGregor
‌
Steve Sinclair
Genre
‌
Action role-playing game
‌
Third-person shooter
Platform
Microsoft
Microsoft
PlayStation
PlayStation
Nintendo Switch
Nintendo Switch
Publisher
‌
Digital Extremes
Edits on 26 Jan, 2022
Ivan Amelchenko profile picture
Ivan Amelchenko
edited on 26 Jan, 2022
Edits made to:
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Warframe

Cooperative third-person shooter video game

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