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Left 4 Dead 2

Left 4 Dead 2

2009 cooperative first-person shooter video game by valve corporation

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Contents

store.steampowered.com/app/550/left_4_dead_2
l4d.com
Is a
Software
Software
Product
Product

Product attributes

Industry
Video game
Video game
Gaming
Gaming
Video game industry
Video game industry
Competitors
Dying Light
Dying Light
The Sims (video game)
The Sims (video game)
Starfield
Starfield
Resident Evil 3 (2020)
Resident Evil 3 (2020)
Mass Effect (video game)
Mass Effect (video game)
Dragon Age: Inquisition
Dragon Age: Inquisition
Destroy All Humans!
Destroy All Humans!
Battlefield 2
Battlefield 2
...
Also Known As
L4D2

Software attributes

First Release
November 17, 2009
Created/Discovered by
Valve Corporation
Valve Corporation

Other attributes

Company Operating Status
Active
Creative Work IMDb ID
tt15430240
Genre
‌
Survival horror
‌
First-person shooter
Platform
Linux
Linux
Microsoft Windows
Microsoft Windows
Xbox 360
Xbox 360
MacOS
MacOS
Published Date
November 17, 2009
Publisher
Valve Corporation
Valve Corporation
Wikidata ID
Q472909
Left 4 Dead 2

Left 4 Dead 2 is a 2009 first-person shooter game developed and published by Valve. The sequel to Turtle Rock Studios's Left 4 Dead (2008) and the second game in the Left 4 Dead series, it was released for Microsoft Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013.[1][2]

Left 4 Dead 2 builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, the game focuses on four new Survivors, fighting against hordes of zombies known as the Infected, who develop severe psychosis and act extremely aggressive. The Survivors must fight their way through five campaigns, interspersed with safe houses that act as checkpoints, with the goal of escape at each campaign's finale. The gameplay is procedurally altered by the "AI Director 2.0", which monitors the players' performance and adjusts the scenario to provide a dynamic challenge. Other new features include new types of special infected and an arsenal of melee weapons.[3]

The game made its world premiere at E3 2009 with a trailer during the Microsoft press event.[4] Prior to release, it received mixed critical and community reactions, and attracted an unusually high volume of controversy about its graphic content. In response, alterations were made to the cover art,[5][6] but both Australia and Germany refused to rate the unmodified edition at the time of release.[7] Despite this, the game was met with positive critical reviews, and is considered to be one of the greatest video games ever made.

Gameplay

Like its predecessor, Left 4 Dead 2 is a first-person shooter with a heavy emphasis on cooperative gameplay. The game presents five new campaigns, each composed of three to five smaller levels. As in the first game, each campaign is presented in menus and loading screens as a film starring the four Survivors; and features, upon completing a campaign, a faux credits screen which acts as the final scoreboard for the players and recaps certain performance statistics for the group. In every campaign, most levels involve the Survivors attempting to reach a safe zone and close the door once they are all safely inside. However, the final level in each campaign requires the Survivors to call for rescue and either survive a prolonged onslaught until rescue arrives, pass through an especially challenging gauntlet of Infected to reach an escape vehicle, or (in Dead Center and The Passing) collect and utilize fuel cans to enable their escape.[8][9]

Each Survivor can carry one each of five categories of equipment: primary weapons, secondary weapons, throwable weapons, major medical supplies (which also includes ammunition upgrades) and minor medical supplies. Primary weapons are broken down into four tiers based on their availability and attributes.[10] Tier one weapons (such as the SMG and Chrome Shotgun) deal damage relatively slowly and serve as basic offensive weapons. Tier two weapons (such as the Assault Rifle and Combat Shotgun) deal damage faster and often appear in later maps of each chapter. The two tier three weapons (Grenade Launcher and M60) differ from tier one and two weapons both because of their rarity and because players cannot refill their ammunition from ammunition dumps. They deal damage quickly at the cost of limited ammo. Tier four weapons are all mounted weapon systems and carry unlimited ammunition. The mounted weapons deal damage the fastest, but at the cost of overheating after a period of non-stop use, being stuck in place, and not being able to defend from behind. The mounted weapons are in set positions in maps and have a fixed arc of fire. They cannot be given ammunition upgrades like other weapons and players cannot utilize the laser sights attachment with them. There are three types of secondary weapons available: melee weapons, small caliber pistols (that can be dual wielded) and large caliber pistols. Although melee weapons cause extra damage to Infected when struck, the Survivors can use any other weapon or item for weaker melee attacks that can push the Infected back. Players also carry a flashlight with infinite battery life, the use of which enables players to see in the dark (with the downside of the player gaining the attention of the Infected much faster). They may also carry a single first aid kit, special ammo pack, or a defibrillator in their major medical supply slot; in addition to either pain pills or an adrenaline shot in their minor medical supply slot. They may also carry a single throwable weapon—Molotov cocktails to set an area on fire; pipe bombs to attract any nearby Infected to the flashing light and sound it makes until it explodes;[11] and jars of Boomer bile, which attracts Common Infected to whatever it hits (e.g. fires, Special Infected, each other).[12]

To enable situational awareness of other Survivors, players are shown the health and status of their fellow survivors. If a player does not have direct sight of another Survivor (e.g. a wall is blocking their view of the others), they will be shown the Survivor's highlighted silhouette. The Survivors are also susceptible to friendly fire, forcing players to exercise caution when shooting or swinging their weapons.[13] As Survivors take damage, they move more slowly; if a Survivor's health drops to zero, they are incapacitated and left to fight off the Infected using a handgun until rescued by another Survivor. If a Survivor dies, they remain dead until the next level, unless revived by a defibrillator, or, in Campaign or Singleplayer mode, reappear in a "Rescue Closet" to be freed by other Survivors.[14] Should all Survivors die or be incapacitated, the game will end, at which point the players may restart that chapter or quit the game.

Timeline

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Further Resources

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Left 4 Dead 2

Wikipedia

https://en.wikipedia.org/wiki/Left_4_Dead_2

Web

Left 4 Dead 2 - Official The Last Stand Update Trailer

https://www.youtube.com/watch?v=wJMF-zxgbLc

Web

September 17, 2020

Left 4 Dead 2 on Steam

Steam

https://store.steampowered.com/app/550/Left_4_Dead_2/

Web

November, 17, 2009

Left 4 Dead 2 Review

https://www.youtube.com/watch?v=3o3_5GmnebI

Web

November 17, 2009

Left 4 Dead 2 Review (2020)

https://www.youtube.com/watch?v=DEzliqeIobc

Web

July 14, 2020

References

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